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Civ 6 map types
Civ 6 map types




Several large bodies of water surrounded by land. Lots of small islands with a few larger islands.Īdded to all rulesets in September 2019 Update No map custimizationan options.Ĭivilizations start at the location of their historic capital on the large Mediterranean map.Īrabia, Babylon, Byzantium, Egypt, England, France, Gaul, Georgia, Germany, Greece, Hungary, Macedon, Ottomans, Persia, Phoenicia, Poland, Portugal, Rome, Spain, Sumer No map customization options.Ĭivilizations start at the location of their historic capital on an Earth map.Ī large map of the greater Mediterranean region with resources, terrain, and features reflecting their historic locations. No map customization options.Ĭivilizations start at the location of a historic capital on an Earth map.Ī larger sized representation of Earth with resources, terrain, and features reflecting their historic locations. No map customization options.Ī representation of Earth with resources, terrain, and features reflecting their historic locations. The map forces players toward the center. No map customization options.Ĭivilizations start in six balanced regions, with City-States on nearby islands. One massive landmass with surrounding islands.Ĭivilizations start in four balanced regions. One large ocean in the center of the map. Unpredictable map that can result in many or few landmasses. Vanilla Civilization VI allows players to choose from eight different types of maps, with more added by DLC and update. These scripts arrange the continental land and open sea into various configurations, with extra settings in Advanced Setup to further modify how land is generated. Maps can be randomly generated through scripts.






Civ 6 map types